LEGACY OF KAIN: SOUL REAVER Demo Version 1.00 Readme File 16-September-1999 Crystal Dynamics, the Crystal Dynamics logo, Legacy Of Kain: Soul Reaver and related characters are trademarks of Crystal Dynamics Inc. (C) 1999 Crystal Dynamics. (C) and Published by Eidos Interactive Limited 1999. All Rights Reserved. *********************************************************************** This is a playable demo of LEGACY OF KAIN: SOUL REAVER for the PC. The demo includes a small section of the full game. *********************************************************************** TABLE OF CONTENTS FEATURES MINIMUM REQUIREMENTS DEFAULT KEYBOARD CONTROLS DIRECTX 6.1 GRAPHIC CARD SUPPORT FEATURES -------- Legacy of Kain: Soul Reaver pushes your 3D accelerator card to the limit with incredibly fluid graphics and realistic environments. As Raziel, stalk Nosgoth feeding upon the souls of your enemies as you seek to destroy your creator - Kain. After being betrayed and executed by Kain, return to Nosgoth on an epic mission of revenge. • New streaming technology - no load times! • Feed on the soul of your enemies. • Explore the vast 3D world of Nosgoth packed with gameplay. • Master complex puzzles with your unprecedented ability to interact with objects. • Shift realtime between the material and spectral planes. • Over 100 cinematics with 45 minutes of voiceover deliver a gripping yet dark, gothic story. LEGACY OF KAIN: SOUL REAVER for the PC is available in stores now! MINIMUM REQUIREMENTS -------------------- Required: * P200 MHz MMX Processor (3D accelerator card, DirectX6 compliant) * P266 MHz MMX processor (without 3D accelerator card) * Windows 95/98 * 16MB RAM * 4X CD ROM drive * DirectX 6 or higher required (included) * 100% DirectX 6 compliant Sound Card * 320MB uncompressed hard drive space * Keyboard & mouse Recommended: * P266 MHz processor (with 4MB 3D accelerator card) * 32MB RAM * 8X CD ROM drive * Gamepad or joystick All 100% DirectX 6 compliant 3D accelerator cards supported. It may be necessary to update your hardware drivers. DEFAULT KEYBOARD CONTROLS ------------------------- Options Menu: Escape Glyph Menu: Enter Move Forward: Up arrow Move Back: Down arrow Move Left: Left arrow Move Right: Right arrow Rotate Camera Right: Numpad 0 Rotate Camera Left: Right Control Key Action: A Suck: D Jump/Swim: Space Bar or X Aim/Grapple: F Crouch: C Sneak/Face Enemy: S Zoom (Camera Control): Left Control Key NOTE: If you are stuck in the water, or need to execute a high jump, first press CROUCH (C), the press JUMP (Space or X), and Raziel will perform a high jump. You will need to perform this move to get out of the water in the beginning of the demo, if you fall in. Not all keys (eg the top row of number keys) are available when you play Legacy Of Kain: Soul Reaver with the keyboard and you re-configure the keyboard. You will not be able to fully configure a gamepad or controller with less than 10 buttons to play Legacy Of Kain: Soul Reaver. We suggest either using the keyboard or assigning the camera controls to the keyboard. DIRECTX 6.1 ----------- Soul Reaver makes extensive use of Microsoft's DirectX 6.1. In order for you to play the game, you must have DX6-compliant drivers for your video card and sound card. Please note that although DirectX 6.1 is available for installation with the game, your video and sound card drivers will not be upgraded to DirectX 6.1 drivers. You will need to obtain the latest DX6 drivers from your card manufacturer. If Soul Reaver does not run properly on your video card, and there are no DX6 drivers available for your video card, you will have to run the game in Software Mode. GRAPHIC CARD SUPPORT -------------------- If your 3D card does not support DX6, and/or does not have at least 4 MB of video RAM, you will most likely have to run the game in Software Mode. SCREEN RESOLUTION If you run the game in 800x600 resolution or higher, and experience texture drop out, slow performance or any other problems, try lowering the screen resolution to 640x480 or 512x384. HOW TO INCREASE PERFORMANCE For the best performance, select the Secondary (3Dfx) or Primary Display Driver: Direct 3D Hardware Acceleration, and the Primary Sound Driver. If you use the Secondary or Primary Direct 3D Hardware Acceleration Driver, 640x480 or higher resolution is recommended (because it looks so sweet!) If you run the game in software, 512x384 is recommended. If you wish to increase the performance even further in software mode, you can turn off the "Filter Textures" setting in the setup window that comes up when you first start the game. The graphic quality will decrease slightly as a result, but you will probably get a higher frame rate. COLOR DEPTH Each graphic resolution can be run at 16 bit or 32 bit color depth. Select the color depth that runs best on your system. Please note that the color depth is attached to the graphic resolution. If you continue to have problems, the EIDOS technical support page is listed in the Internet Links folder on the Start Menu, and can also be reached at: http://www.eidosinteractive.com/help.html The following are known issues with particular 3D graphic chipsets: NVIDIA RIVA 128 *************** The program may freeze when making frequent changes to the Gamma setting within the game. We recommend that you set the Gamma setting to a suitable level and keep that setting. ATI RAGE PRO ************ The Rage Pro does not support modulate alpha, and as a result there may be some problems with the transparencies within the game while running in Direct3D mode, such as: -Solid shadows underneath all characters. -Flashing graphics on the top and bottom of screen during cut scenes. -No transparency on spectral enemies when they are killed and sucked in. However, aside from the transparency issue, the game should perform very well on the RAGE PRO based cards. During the FMV sequences (such as the intro), there may be a black square caused by the cursor, on certain graphic cards. If this happens, please move the cursor off of the screen with the mouse. PLEASE NOTE: This is a demo, which is a small fraction of the final game. We do not give out technical support for demos.